The State of the Ironic Iconic Nation

Those who know me know that while I am a writer, I’m not much of a blogger. But I do like to take a moment on occasion to recount what’s happening in my life for the curious. I’ll begin with some highlights from the past year or so:

  • I recently celebrated my first anniversary of becoming a partner at Talespinners, a company that I’ve previous worked with as a writer for some time. We recently went through a restructure to a co-operative and founder Ian Thomas brought myself and two other partners on to help take things to the next level. Here’s the original announcement, if you’re curious.
  • Through Talespinners, I’ve worked on a bunch of projects for clients including designing and writing a special event for Bud Farm: Idle Tycoon for East Side Games, writing the launch trailer for Albion Online with Antimatter Games, writing and editing work on Cryptant by Orcari Games and story consultation for a VR project for DIVR Labs. Not to mention a bunch of work on unannounced projects for Playful Solutions, Jassim Albuarki, and the Royal Mint.
  • Returned to help organize the WordPlay Festival in November with the Hand Eye Society. And I’m happy to say I’m back again as Festival Director for 2019.
  • Was interviewed for an article for PC Gamer magazine: “The evolving art of dialogue in games“.
  • There was not one, but two EGLX cons last year: one in the Spring and one in the Fall. I spoke on the “Developing on a Dime” panel at the one in March and participated as a mentor in the Mentor Lounge at the one in October.
  • Participated in my first TOJam and helped to create the game “Grimistar” which was later selected as part of the TOJam Arcade at the Toronto Media Arts Centre (TMAC)
  • Returned to Breakout Con, a terrific local tabletop game and RPG con that’s been growing and getting better every year. I had a great time meeting new friends and old and playing loads of games. I’m looking forward to attending the next one though it’s months away.

Besides those highlights, there’s been a bunch of other things happening that I’m not at liberty to talk about yet, including work on a new game featuring a famous literary detective! There will also be a couple upcoming podcast appearances that I’m pretty excited about. Stay tuned as you know that I’ll be sharing more details as soon as I am able.

 

A photo from November's WordPlay Festival

Looking Back and Looking Forward

2017 was an interesting year. Not interesting in the “may you live in interesting times” way entirely, although there were certainly a share of challenges during the year. One challenge that was a welcome one was the challenge of becoming familiar with my new home in Toronto and getting to know a city I haven’t had much contact with for twenty years. But instead of focusing on the challenges that 2017 had brought, I thought I’d focus on some of the highlights:

And all of that is just stuff I can talk about. There are also a few things brewing up behind the scenes that I hope to be able to talk more about soon. Unfortunately, this means that the “looking forward” part of this post is going to be a bit light in detail at the moment. Rest assured that more news will be forthcoming as 2018 progresses. You can definitely expect to see more news about Mandatory Upgrade related projects, and possibly something around a certain web-comic that remains near and dear to my heart. Oops! I may have said too much, ignore that. Regardless, 2018 is shaping up to be an exciting year for Ironic Iconic Studios and I hope you’ll be joining me for the ride.