I recently had the pleasure of participating in the Toronto Game Jame or “TOJam” for the first time. As described on their website, TOJam “is a FREE, annual, open-to-the-public event where the craziest game makers in the world gather for a 3 day game making binge”. And what a binge it was!
The game my team worked on for the jam is called “Grimistar”. It’s a funny and unconventional 2D space shooter game inspired by the venerable arcade game Sinistar and aims to turn standard shooter conventions on their head. I worked as both a programmer and a writer on this project and had a great time collaborating with teammates Rocco Commisso, Brian Wong, and George Kallika.
Grimistar is available to play for free here on the itch.io page (while you’re there, have a look at my new Ironic Iconic Studios itch.io page). Give it a try and let me know what you think. I hope you have as much fun playing it as we did making it!
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